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"Hovering mobile predators."

The knight class aggressor sees the introduction of hover technology, used by all save the Enforcer subclass. Not only does this make the Knight a frighteningly mobile predator, it also allows previously inaccesible terrain to be traversed. Hover technology will carry a unit across water and lava fields (but not deep fissures or crevasses).

Enforcer - With Bolter CannonsEdit

Enforcer with Bolter Cannons
AGK3HVY

Health

70

Armor

60

Speed

Average

Special info

No information

BMU cost

125

Research cost

?

The Enforcer is the next generation Warrior Class. This tracked unit boasts armor and fire power superior to its forerunner and also uses the rotatable torso tracking system. The increase in armor mass has resulted in a relatively slow turn of speed but in one-on-one combat the Enforcer should bring down any unit previously developed. The bolter cannon sported by the Enforcer will inflict 33% more damage than the heavy bolters wielded by the Warrior.

 

Enforcer - With Plasma CannonsEdit

Enforcer with Plasma Cannons

Health

70

Armor

60

Speed

Average

Special info

No information

BMU cost

125

Research cost

?

The first unit to employ plasma cannons, which trades the range of the plasma rifles for a fearsome close-range offensive punch, and gives this enforcer a slight edge in firepower over the bolter cannons version.

Knight - With Missile LaunchersEdit

Knight with Missile Launchers
AGK4MULT

Health

80

Armor

70

Speed

Average

Special info

No information

BMU cost

200

Research cost

?

The twin 'Tiger' missiles used by this Knight pack high-explosive anti-tank warheads, inflicting considerable damage at medium combat range.


Knight - With Heavy Plasma CannonsEdit

Knight with Heavy Plasma Cannons
AGK4PLSM

Health

80

Armor

70

Speed

Average

Special info

No information

BMU cost

200

Research cost

?

The twin heavy plasma cannons carried by this Knight are an upgrade of those carried by the Enforcer. They also offer a slightly longer range, making this maneuverable unit a fearsome foe on the battlefield.


Knight Templar - With Long Range Missile LaunchersEdit

Knight Templar with Long Range Missile Launchers
AGK5MULT

Health

90

Armor

80

Speed

Average

Special info

No information

BMU cost

300

Research cost

?

Weapon damage

3 x 20

The Templar class sports medium range ´Cheetah´ missiles that extend the range offered by the basic knight. Most importantly advances in chassis design have enabled a further launcher to be attached to the Templar giving it triple firepower. Further improvements in the hover technology have given the Templar a speed advantage over the basic Knight model.


Knight Templar with Heavy Plasma Cannons
AGK5PLSM

Health

90

Armor

80

Speed

Average

Special info

No information

BMU cost

300

Research cost

?

Knight Templar - With Heavy Plasma CannonsEdit

The Templar chassis design allows for a further cannon to be attached to the plasma Templar, giving it triple firepower.

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